Brian Barrette

Frontend / UI Developer · Game Developer / Technical Designer (Remote)
United States (Remote) · GitHub · Portfolio · Download PDF

Summary

Frontend-focused developer and technical designer with hands-on experience building interactive UI systems, game mechanics, and real-time interfaces using JavaScript and Godot. Strong at debugging, state management, and rapid prototyping. Uses AI-assisted development as a productivity tool while maintaining full ownership of logic, architecture, and implementation. Seeking remote roles focused on UI, interaction, and gameplay systems.

Technical Skills

Projects

Gobachi — Browser-Based Virtual Pet Game

MuddyGob — Multiplayer Text-Based Game (MUD)

Education

Associate Degree — Multimedia & Web Design
Art Institute of Pittsburgh

Development Approach